165 prompts · page 2 of 4

3D & Game Prompts

Prompts for 3D assets, pixel art, levels, and game design. Describe what you need and get a concrete, buildable brief.

3D & GameCreature art
Creature concept image prompt

Concept art of an original creature: {{creature_idea}}, {{art_style}} style, full body side profile plus a hint of personality in the pose, believable anatomy, clear silhouette, ne...

MidjourneyFlux
#creature#concept-art#image#design
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3D & GameSave system
Design a save and checkpoint system

Act as a systems designer. Game: {{game_type}}. Desired tension level: {{tension}}. Recommend a save/checkpoint system: 1. The best fit (autosave, checkpoints, manual, or hybrid) a...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#save-system#systems#ux#game-design
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3D & GameJam concept
Generate a game jam concept

Act as a game jam mentor. Jam theme: {{theme}}. Time limit: {{time_limit}}. Team size: {{team_size}}. Tools: {{tools}}. Propose 3 scoped concepts. For each: - One-line pitch tying...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#game-jam#scope#concept#prototyping
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3D & GameEnv storytelling
Plan environmental storytelling for a scene

You are an environment artist and narrative designer. Scene: {{scene}}. Story to imply: {{story}}. Tone: {{tone}}. Plan environmental storytelling: 1. The single first impression t...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#environment#storytelling#narrative#level-design
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3D & GameSound brief
Brief a set of game sound cues

You are a game audio director. Brief the sound design for: {{subject}}. Game style: {{game_style}}. Mood: {{mood}}. Provide a sound cue list: 1. The core cues needed (e.g. action,...

Claude Opus 4.8GPT-5ElevenLabs
#audio#sound-design#brief#game
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3D & GameModel spec
Write a hard-surface 3D model spec sheet

You are a senior hard-surface 3D modeler writing a production spec for a junior artist. Asset: {{asset_name}} Style reference: {{style_reference}} Target engine: {{engine}} Final u...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#3d-modeling#hard-surface#spec#topology
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3D & GamePBR plan
Plan a PBR texture set for a game asset

Act as a texture artist specializing in physically based rendering. Asset: {{asset}} Material types present: {{materials}} Workflow: {{workflow}} Texture resolution: {{resolution}}...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#texturing#pbr#materials#substance
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3D & GameRetopo plan
Create a character retopology plan

You are a character technical artist. Write a retopology plan for a sculpted character. Character: {{character}} Rig type: {{rig_type}} Target poly budget: {{poly_budget}} Will it...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#retopology#character#rigging#topology
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3D & GameUV strategy
Design a UV unwrap and packing strategy

Act as a 3D environment artist. Plan the UV unwrap for the asset below. Asset: {{asset}} Texture sets allowed: {{texture_sets}} Target texel density: {{texel_density}} px/unit Tili...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#uv#unwrap#texel-density#3d-modeling
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3D & GameGeo nodes
Write a Blender geometry nodes setup recipe

You are a Blender procedural artist. Describe a geometry nodes setup that achieves this effect. Goal: {{goal}} Input geometry: {{input_geometry}} Controls I want exposed: {{exposed...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#blender#geometry-nodes#procedural#3d-modeling
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3D & GameConcept sheet
Generate a stylized 3D asset concept sheet prompt

Write a single image-generation prompt for a stylized 3D asset concept sheet. Asset: {{asset}} Art direction: {{art_direction}} Color palette: {{palette}} Mood: {{mood}} The prompt...

MidjourneyFlux
#concept-art#stylized#image-prompt#asset
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3D & GameTileset brief
Brief a seamless pixel art tileset

Act as a pixel art lead. Write a production brief for a seamless tileset. Theme: {{theme}} Tile size: {{tile_size}} Palette size: {{palette_size}} colors Perspective: {{perspective...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#pixel-art#tileset#2d-art#game-art
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3D & GameSprite anim
Plan pixel character animation frames

You are a sprite animator. Break the action below into a frame-by-frame plan. Character: {{character}} Action: {{action}} Sprite size: {{sprite_size}} Frame count target: {{frame_c...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#pixel-art#animation#sprite#game-art
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3D & GameMechanic design
Design a core mechanic from a design pillar

You are a senior game designer. Design one core mechanic that delivers this pillar. Design pillar: {{pillar}} Genre: {{genre}} Platform: {{platform}} Session length target: {{sessi...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#game-design#mechanic#systems#prototype
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3D & GameLevel beats
Build a level layout beat chart

Act as a level designer. Create a beat chart for a single level. Game: {{game}} Level theme: {{level_theme}} Player abilities available: {{abilities}} Estimated playtime: {{playtim...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#level-design#pacing#beat-chart#game-design
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3D & GameBoss design
Design a multi-phase boss fight

You are a combat designer. Design a multi-phase boss fight. Boss concept: {{boss_concept}} Player toolkit: {{player_toolkit}} Difficulty target: {{difficulty}} Number of phases: {{...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#combat#boss#encounter-design#game-design
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3D & GameEconomy balance
Balance a game economy and currency sinks

Act as a game economy designer. Design a balanced economy. Game type: {{game_type}} Currencies: {{currencies}} Core player goals: {{player_goals}} Monetization: {{monetization}} De...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#game-economy#balance#systems#monetization
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3D & GameSkill tree
Design a skill tree progression system

You are a systems designer. Design a skill tree. Game: {{game}} Player fantasy: {{player_fantasy}} Number of branches: {{branches}} Total nodes: {{total_nodes}} Provide: - The bran...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#progression#skill-tree#systems#game-design
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3D & GameLoot table
Design a loot table with rarity tiers

Act as a loot designer. Build a loot table. Source: {{drop_source}} Rarity tiers: {{rarity_tiers}} Reward pacing goal: {{pacing_goal}} Anti-frustration features wanted: {{anti_frus...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#loot#rarity#reward#game-design
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3D & GameItem flavor
Write flavor descriptions for fantasy items

You are a game writer crafting item descriptions. Item list: {{item_list}} World tone: {{world_tone}} Length per item: {{length}} For each item provide: - Name (evocative, not gene...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#item-text#flavor#narrative#worldbuilding
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3D & GameQuest branch
Design a branching side quest

Act as a narrative designer. Outline a branching side quest. Quest premise: {{premise}} Setting: {{setting}} Key NPCs: {{npcs}} Themes: {{themes}} Deliver: 1. The hook and how the...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#narrative#quest#branching#writing
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3D & GameDialogue tree
Write an NPC dialogue tree with personality

You are a dialogue writer. Write a dialogue tree for an NPC. NPC: {{npc_name}} Personality: {{personality}} Role in scene: {{role}} Player goal in this talk: {{player_goal}} Write:...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#dialogue#npc#narrative#writing
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3D & GameWorld bible
Build a worldbuilding bible for one region

Act as a worldbuilder. Create a region bible. Region name: {{region_name}} Genre: {{genre}} Central conflict: {{conflict}} Tone: {{tone}} Cover these sections concisely: 1. Geograp...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#worldbuilding#lore#narrative#game-design
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3D & GameEnemy roster
Design an enemy roster with role variety

You are a combat designer. Design an enemy roster for one biome. Biome: {{biome}} Player abilities: {{player_abilities}} Encounter style: {{encounter_style}} Roster size: {{roster_...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#enemy-design#combat#encounter#game-design
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3D & GameShader breakdown
Break down a stylized shader effect

Act as a technical artist. Break down how to build this shader effect. Effect: {{effect}} Engine and shader system: {{engine}} Look reference: {{reference}} Performance budget: {{p...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#shaders#vfx#technical-art#materials
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3D & GameVFX plan
Plan a game VFX particle system

You are a real-time VFX artist. Plan a particle effect. Effect name: {{effect_name}} Trigger: {{trigger}} Engine: {{engine}} Readability requirement: {{readability}} Deliver a laye...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#vfx#particles#technical-art#game-art
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3D & GameRig plan
Plan a character rig control scheme

Act as a rigging technical artist. Plan a control rig. Character: {{character}} Animation needs: {{animation_needs}} DCC tool: {{dcc_tool}} Real-time export target: {{export_target...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#rigging#technical-art#animation#character
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3D & GameLighting plan
Design a scene lighting and mood setup

You are a lighting artist. Design the lighting for a scene. Scene: {{scene}} Time and weather: {{time_weather}} Target mood: {{mood}} Engine or renderer: {{renderer}} Provide: 1. K...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#lighting#mood#rendering#scene
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3D & GameIso scene
Generate an isometric game scene image prompt

Write a single image-generation prompt for an isometric game scene. Scene: {{scene}} Art style: {{art_style}} Palette: {{palette}} Key props: {{key_props}} The prompt must specify:...

MidjourneyFlux
#isometric#image-prompt#environment#game-art
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3D & GameGame feel
Add game feel and juice to a mechanic

Act as a game feel specialist. Add juice to a mechanic. Mechanic: {{mechanic}} Current feel problem: {{problem}} Engine: {{engine}} List concrete juice additions across these chann...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#game-feel#juice#polish#game-design
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3D & GameTutorial flow
Design a teach-by-doing tutorial flow

You are a UX game designer. Design an onboarding flow. Game: {{game}} Mechanics to teach: {{mechanics}} Target audience: {{audience}} Tone: {{tone}} Deliver: 1. Order to teach mech...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#tutorial#onboarding#ux#game-design
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3D & GameProcgen rules
Define a procedural dungeon generation ruleset

Act as a procedural generation designer. Define a dungeon generation ruleset. Game: {{game}} Layout style: {{layout_style}} Constraints: {{constraints}} Run length: {{run_length}}...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#procedural#roguelike#level-design#systems
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3D & GamePixel portrait
Generate a pixel art character portrait prompt

Write a single image-generation prompt for a pixel art character portrait. Character: {{character}} Era or genre: {{era_genre}} Palette feel: {{palette_feel}} Resolution feel: {{re...

MidjourneyFlux
#pixel-art#portrait#image-prompt#character
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3D & GameLow-poly prompt
Generate a low-poly 3D asset image prompt

Write a single image-generation prompt for a low-poly stylized 3D asset render. Asset: {{asset}} Color scheme: {{color_scheme}} Mood: {{mood}} The prompt must specify: low-poly fac...

MidjourneyFlux
#low-poly#image-prompt#asset#3d-art
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3D & GameCore loop
Design the core game loop for retention

Act as a game systems designer. Map the loop structure. Game: {{game}} Genre: {{genre}} Session goal: {{session_goal}} Define three nested loops: 1. Core loop (seconds to minutes):...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#game-loop#retention#systems#game-design
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3D & GameCrafting system
Design a crafting and recipe system

You are a systems designer. Design a crafting system. Game: {{game}} Resource types: {{resources}} Depth target: {{depth}} Player goal with crafting: {{player_goal}} Deliver: 1. Re...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#crafting#systems#progression#game-design
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3D & GamePuzzle design
Design an escalating puzzle mechanic

Act as a puzzle designer. Design a mechanic and its puzzle progression. Core mechanic: {{mechanic}} Game perspective: {{perspective}} Number of puzzles: {{puzzle_count}} Deliver: 1...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#puzzle#level-design#mechanic#game-design
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3D & GameModular kit
Spec a modular environment kit

You are an environment artist. Spec a modular building kit. Theme: {{theme}} Grid unit: {{grid_unit}} Engine: {{engine}} Coverage goal: {{coverage_goal}} Provide: 1. The grid and s...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#modular#environment#kitbash#3d-modeling
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3D & GameSFX cue list
Build a sound design cue list for an action

Act as a game sound designer. Build a cue list for an action. Action or ability: {{action}} Game tone: {{tone}} Engine audio system: {{audio_system}} Provide: 1. Sound layers (tran...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#sound-design#audio#sfx#game-audio
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3D & GameMusic brief
Write a game music direction brief

You are a music director for games. Write a music brief. Game: {{game}} Setting and mood: {{setting_mood}} Adaptive needs: {{adaptive_needs}} References to avoid sounding like: {{a...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#music#audio#composition#game-audio
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3D & GameOptimization audit
Audit a 3D asset for optimization

Act as a performance technical artist. Audit an asset for optimization. Asset: {{asset}} Current stats: {{current_stats}} Target platform: {{platform}} Budget: {{budget}} Produce a...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#optimization#performance#lod#technical-art
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3D & GameFaction design
Design asymmetric playable factions

You are a multiplayer balance designer. Design asymmetric factions. Game: {{game}} Number of factions: {{faction_count}} Win condition: {{win_condition}} Asymmetry axis: {{asymmetr...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#balance#faction#multiplayer#game-design
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3D & GameCard mechanic
Design a card game keyword mechanic

Act as a card game designer. Invent a keyword mechanic and supporting cards. Game type: {{game_type}} Design goal: {{design_goal}} Color or class identity: {{identity}} Deliver: 1....

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#card-game#mechanic#balance#game-design
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3D & GameVehicle feel
Design vehicle handling and feel

You are a vehicle designer. Spec the handling model for a vehicle. Vehicle: {{vehicle}} Game genre: {{genre}} Handling fantasy: {{handling_fantasy}} Skill ceiling: {{skill_ceiling}...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#vehicle#game-feel#handling#game-design
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3D & GameAnim state machine
Plan a character animation state machine

Act as an animation technical artist. Design an animation state machine. Character: {{character}} Movement set: {{movement_set}} Engine: {{engine}} Deliver: 1. The list of states a...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#animation#state-machine#technical-art#character
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3D & GamePixel VFX
Plan a pixel art VFX animation

You are a pixel VFX artist. Plan a frame-by-frame effect. Effect: {{effect}} Canvas size: {{canvas_size}} Palette: {{palette}} Frame count: {{frame_count}} For each frame describe:...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#pixel-art#vfx#animation#game-art
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3D & GameAI behavior
Design an enemy AI behavior tree

Act as an AI programmer-designer. Design an enemy behavior tree. Enemy: {{enemy}} Game type: {{game_type}} Intended feel: {{intended_feel}} Perception model: {{perception}} Deliver...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#game-ai#behavior-tree#enemy-design#systems
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3D & GameSubstance recipe
Write a Substance Designer material recipe

You are a procedural material artist. Describe a Substance Designer graph. Material: {{material}} Style: {{style}} Tileable: {{tileable}} Exposed parameters wanted: {{exposed_param...

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#substance#procedural#materials#texturing
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3D & GameNarrative pitch
Write a one-page game narrative pitch

Act as a narrative lead. Write a one-page game narrative pitch. Premise: {{premise}} Genre: {{genre}} Player role: {{player_role}} Emotional hook: {{emotional_hook}} Structure: 1....

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#narrative#pitch#story#writing
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3D & GameEnv storytelling
Plan an environmental storytelling pass

You are an environment narrative designer. Plan an environmental storytelling pass for a space. Location: {{location}} Backstory to imply: {{backstory}} Tone: {{tone}} Deliver: 1....

Claude Opus 4.8GPT-5Gemini 2.5 Pro
#environmental-storytelling#level-design#narrative#game-design
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