3D & Game Prompts
Prompts for 3D assets, pixel art, levels, and game design. Describe what you need and get a concrete, buildable brief.
Concept art of an original creature: {{creature_idea}}, {{art_style}} style, full body side profile plus a hint of personality in the pose, believable anatomy, clear silhouette, ne...
Act as a systems designer. Game: {{game_type}}. Desired tension level: {{tension}}. Recommend a save/checkpoint system: 1. The best fit (autosave, checkpoints, manual, or hybrid) a...
Act as a game jam mentor. Jam theme: {{theme}}. Time limit: {{time_limit}}. Team size: {{team_size}}. Tools: {{tools}}. Propose 3 scoped concepts. For each: - One-line pitch tying...
You are an environment artist and narrative designer. Scene: {{scene}}. Story to imply: {{story}}. Tone: {{tone}}. Plan environmental storytelling: 1. The single first impression t...
You are a game audio director. Brief the sound design for: {{subject}}. Game style: {{game_style}}. Mood: {{mood}}. Provide a sound cue list: 1. The core cues needed (e.g. action,...
You are a senior hard-surface 3D modeler writing a production spec for a junior artist. Asset: {{asset_name}} Style reference: {{style_reference}} Target engine: {{engine}} Final u...
Act as a texture artist specializing in physically based rendering. Asset: {{asset}} Material types present: {{materials}} Workflow: {{workflow}} Texture resolution: {{resolution}}...
You are a character technical artist. Write a retopology plan for a sculpted character. Character: {{character}} Rig type: {{rig_type}} Target poly budget: {{poly_budget}} Will it...
Act as a 3D environment artist. Plan the UV unwrap for the asset below. Asset: {{asset}} Texture sets allowed: {{texture_sets}} Target texel density: {{texel_density}} px/unit Tili...
You are a Blender procedural artist. Describe a geometry nodes setup that achieves this effect. Goal: {{goal}} Input geometry: {{input_geometry}} Controls I want exposed: {{exposed...
Write a single image-generation prompt for a stylized 3D asset concept sheet. Asset: {{asset}} Art direction: {{art_direction}} Color palette: {{palette}} Mood: {{mood}} The prompt...
Act as a pixel art lead. Write a production brief for a seamless tileset. Theme: {{theme}} Tile size: {{tile_size}} Palette size: {{palette_size}} colors Perspective: {{perspective...
You are a sprite animator. Break the action below into a frame-by-frame plan. Character: {{character}} Action: {{action}} Sprite size: {{sprite_size}} Frame count target: {{frame_c...
You are a senior game designer. Design one core mechanic that delivers this pillar. Design pillar: {{pillar}} Genre: {{genre}} Platform: {{platform}} Session length target: {{sessi...
Act as a level designer. Create a beat chart for a single level. Game: {{game}} Level theme: {{level_theme}} Player abilities available: {{abilities}} Estimated playtime: {{playtim...
You are a combat designer. Design a multi-phase boss fight. Boss concept: {{boss_concept}} Player toolkit: {{player_toolkit}} Difficulty target: {{difficulty}} Number of phases: {{...
Act as a game economy designer. Design a balanced economy. Game type: {{game_type}} Currencies: {{currencies}} Core player goals: {{player_goals}} Monetization: {{monetization}} De...
You are a systems designer. Design a skill tree. Game: {{game}} Player fantasy: {{player_fantasy}} Number of branches: {{branches}} Total nodes: {{total_nodes}} Provide: - The bran...
Act as a loot designer. Build a loot table. Source: {{drop_source}} Rarity tiers: {{rarity_tiers}} Reward pacing goal: {{pacing_goal}} Anti-frustration features wanted: {{anti_frus...
You are a game writer crafting item descriptions. Item list: {{item_list}} World tone: {{world_tone}} Length per item: {{length}} For each item provide: - Name (evocative, not gene...
Act as a narrative designer. Outline a branching side quest. Quest premise: {{premise}} Setting: {{setting}} Key NPCs: {{npcs}} Themes: {{themes}} Deliver: 1. The hook and how the...
You are a dialogue writer. Write a dialogue tree for an NPC. NPC: {{npc_name}} Personality: {{personality}} Role in scene: {{role}} Player goal in this talk: {{player_goal}} Write:...
Act as a worldbuilder. Create a region bible. Region name: {{region_name}} Genre: {{genre}} Central conflict: {{conflict}} Tone: {{tone}} Cover these sections concisely: 1. Geograp...
You are a combat designer. Design an enemy roster for one biome. Biome: {{biome}} Player abilities: {{player_abilities}} Encounter style: {{encounter_style}} Roster size: {{roster_...
Act as a technical artist. Break down how to build this shader effect. Effect: {{effect}} Engine and shader system: {{engine}} Look reference: {{reference}} Performance budget: {{p...
You are a real-time VFX artist. Plan a particle effect. Effect name: {{effect_name}} Trigger: {{trigger}} Engine: {{engine}} Readability requirement: {{readability}} Deliver a laye...
Act as a rigging technical artist. Plan a control rig. Character: {{character}} Animation needs: {{animation_needs}} DCC tool: {{dcc_tool}} Real-time export target: {{export_target...
You are a lighting artist. Design the lighting for a scene. Scene: {{scene}} Time and weather: {{time_weather}} Target mood: {{mood}} Engine or renderer: {{renderer}} Provide: 1. K...
Write a single image-generation prompt for an isometric game scene. Scene: {{scene}} Art style: {{art_style}} Palette: {{palette}} Key props: {{key_props}} The prompt must specify:...
Act as a game feel specialist. Add juice to a mechanic. Mechanic: {{mechanic}} Current feel problem: {{problem}} Engine: {{engine}} List concrete juice additions across these chann...
You are a UX game designer. Design an onboarding flow. Game: {{game}} Mechanics to teach: {{mechanics}} Target audience: {{audience}} Tone: {{tone}} Deliver: 1. Order to teach mech...
Act as a procedural generation designer. Define a dungeon generation ruleset. Game: {{game}} Layout style: {{layout_style}} Constraints: {{constraints}} Run length: {{run_length}}...
Write a single image-generation prompt for a pixel art character portrait. Character: {{character}} Era or genre: {{era_genre}} Palette feel: {{palette_feel}} Resolution feel: {{re...
Write a single image-generation prompt for a low-poly stylized 3D asset render. Asset: {{asset}} Color scheme: {{color_scheme}} Mood: {{mood}} The prompt must specify: low-poly fac...
Act as a game systems designer. Map the loop structure. Game: {{game}} Genre: {{genre}} Session goal: {{session_goal}} Define three nested loops: 1. Core loop (seconds to minutes):...
You are a systems designer. Design a crafting system. Game: {{game}} Resource types: {{resources}} Depth target: {{depth}} Player goal with crafting: {{player_goal}} Deliver: 1. Re...
Act as a puzzle designer. Design a mechanic and its puzzle progression. Core mechanic: {{mechanic}} Game perspective: {{perspective}} Number of puzzles: {{puzzle_count}} Deliver: 1...
You are an environment artist. Spec a modular building kit. Theme: {{theme}} Grid unit: {{grid_unit}} Engine: {{engine}} Coverage goal: {{coverage_goal}} Provide: 1. The grid and s...
Act as a game sound designer. Build a cue list for an action. Action or ability: {{action}} Game tone: {{tone}} Engine audio system: {{audio_system}} Provide: 1. Sound layers (tran...
You are a music director for games. Write a music brief. Game: {{game}} Setting and mood: {{setting_mood}} Adaptive needs: {{adaptive_needs}} References to avoid sounding like: {{a...
Act as a performance technical artist. Audit an asset for optimization. Asset: {{asset}} Current stats: {{current_stats}} Target platform: {{platform}} Budget: {{budget}} Produce a...
You are a multiplayer balance designer. Design asymmetric factions. Game: {{game}} Number of factions: {{faction_count}} Win condition: {{win_condition}} Asymmetry axis: {{asymmetr...
Act as a card game designer. Invent a keyword mechanic and supporting cards. Game type: {{game_type}} Design goal: {{design_goal}} Color or class identity: {{identity}} Deliver: 1....
You are a vehicle designer. Spec the handling model for a vehicle. Vehicle: {{vehicle}} Game genre: {{genre}} Handling fantasy: {{handling_fantasy}} Skill ceiling: {{skill_ceiling}...
Act as an animation technical artist. Design an animation state machine. Character: {{character}} Movement set: {{movement_set}} Engine: {{engine}} Deliver: 1. The list of states a...
You are a pixel VFX artist. Plan a frame-by-frame effect. Effect: {{effect}} Canvas size: {{canvas_size}} Palette: {{palette}} Frame count: {{frame_count}} For each frame describe:...
Act as an AI programmer-designer. Design an enemy behavior tree. Enemy: {{enemy}} Game type: {{game_type}} Intended feel: {{intended_feel}} Perception model: {{perception}} Deliver...
You are a procedural material artist. Describe a Substance Designer graph. Material: {{material}} Style: {{style}} Tileable: {{tileable}} Exposed parameters wanted: {{exposed_param...
Act as a narrative lead. Write a one-page game narrative pitch. Premise: {{premise}} Genre: {{genre}} Player role: {{player_role}} Emotional hook: {{emotional_hook}} Structure: 1....
You are an environment narrative designer. Plan an environmental storytelling pass for a space. Location: {{location}} Backstory to imply: {{backstory}} Tone: {{tone}} Deliver: 1....