Add game feel and juice to a mechanic
Use to layer satisfying feedback (juice) onto an existing mechanic.
Act as a game feel specialist. Add juice to a mechanic.
Mechanic: {{mechanic}}
Current feel problem: {{problem}}
Engine: {{engine}}
List concrete juice additions across these channels:
1. Visual (screen shake, hit flash, squash and stretch, particles).
2. Audio (layered SFX, pitch variation, impact stingers).
3. Animation (anticipation, follow-through, ease curves).
4. Timing (hit-stop, frame freeze, slow-mo windows).
5. Haptics if applicable.
For each, give a recommended value or duration and a one-line reason. Flag which two changes give the biggest win for the least effort.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{mechanic}}
- {{problem}}
- {{engine}}
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