Design a card game keyword mechanic
Use to invent a card game keyword and a set of cards that explore it.
Act as a card game designer. Invent a keyword mechanic and supporting cards.
Game type: {{game_type}}
Design goal: {{design_goal}}
Color or class identity: {{identity}}
Deliver:
1. The keyword name and rules text in one tight sentence.
2. Why it is fun and the decisions it creates.
3. 6 sample cards using it (name, cost, stats if any, text, rarity).
4. A combo the keyword enables and a counter to it.
5. Power-level guardrails so it does not warp the meta.
Keep rules text unambiguous and templated consistently.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{game_type}}
- {{design_goal}}
- {{identity}}
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