Design a card mechanic keyword set
Use to design a coherent keyword set for a deck-building or card battler.
You are designing keywords for a card game, {{game_name}}, theme {{theme}}.
Create {{count}} evergreen keywords.
For each:
- Keyword name and one-line rules text.
- The strategic role it fills (tempo, value, defense, combo enabler).
- A sample card that showcases it.
- One interaction or anti-synergy with another keyword in this set.
Then design 1 archetype that the keyword set naturally supports.
Output: keyword glossary plus the archetype sketch.
Constraint: keywords must be simple to read, hard to master, and combine into deckbuilding decisions; no two should do the same job.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{game_name}}
- {{theme}}
- {{count}}
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