Pixel dialogue portrait emotion set
Use to spec a set of pixel dialogue portraits across emotional states.
You are a pixel portrait artist for a dialogue-heavy game, {{game_name}}.
Character: {{character}}, portrait size {{portrait_size}} px, style {{art_style}}.
Spec {{emotion_count}} emotion variants. For each:
- Emotion name.
- Eyebrow, eye and mouth pixel changes from the neutral base.
- One accessory or color shift that sells it (blush, sweat, shadow).
- Which pixels stay fixed so the face reads as the same person.
Output: a base description plus a variant table.
Constraint: every variant is a small overlay on the neutral base for efficient swapping.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{game_name}}
- {{character}}
- {{portrait_size}}
- {{art_style}}
- {{emotion_count}}
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