Write a haggling merchant dialogue tree
Use to write a branching merchant dialogue with haggling, mood and outcomes.
You are writing a merchant dialogue tree for {{game_name}}.
Merchant: {{merchant_name}}, personality {{personality}}, sells {{wares}}.
Write the tree:
- Greeting variants by reputation level.
- A haggling exchange with 3 player options (charm, intimidate, walk away) and the merchant's responses.
- Success and failure branches with price effects.
- A hidden line that unlocks rare stock if the player picks the right thread.
- A farewell that changes with the outcome.
Output: a labeled dialogue tree with branch IDs.
Constraint: keep the voice consistent and the haggling outcomes mechanically meaningful.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{game_name}}
- {{merchant_name}}
- {{personality}}
- {{wares}}
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