Low-poly stylized prop brief for a modeler
Use when handing a 3D modeler a precise brief for a stylized low-poly game prop.
Act as a technical art director writing a modeling brief.
Prop: {{prop_name}} for a {{art_style}} game, target platform {{platform}}.
Write a brief covering:
- Silhouette goals and the read at 5 meters in-game.
- Polygon budget (tris) and why.
- Texture approach (atlas, trim sheet, vertex color), UV notes.
- Pivot point, scale in meters, and any moving/breakable subparts.
- Three reference touchstones described in words (no copyrighted names).
- LOD plan with two levels.
Output: structured brief with headers. Keep it implementation-ready, no fluff.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{prop_name}}
- {{art_style}}
- {{platform}}
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