Design a playtest feedback survey
Use to build a playtest questionnaire that surfaces real usability and fun issues.
Act as a games user researcher. Design a playtest feedback survey.
Game build: {{build}}
What you want to learn: {{research_goals}}
Playtester profile: {{tester_profile}}
Deliver:
1. Pre-session questions (expectations, experience level).
2. In-session observation checklist for the facilitator.
3. Post-session questions split into: fun, clarity, difficulty, friction, and intent to continue.
4. A few open-ended prompts that avoid leading the tester.
5. One question to detect where they got confused or stuck.
6. How to score and prioritize the findings afterward.
Avoid leading or yes-or-no-only questions.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{build}}
- {{research_goals}}
- {{tester_profile}}
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