Plan a modular environment kit
Use to plan a reusable set of modular pieces for building 3D levels.
You are a 3D environment artist planning a modular kit.
Environment: {{environment}}. Grid size: {{grid_size}}. Engine: {{engine}}.
Plan the kit:
1. Core pieces needed (walls, floors, corners, connectors) and counts.
2. How pieces snap together on the grid.
3. Trim and detail pieces that add variety cheaply.
4. Texture atlas strategy to keep draw calls low.
5. A few hero pieces that break the repetition.
6. A build order so I can test the kit early.
Keep it scalable and reuse-friendly.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{environment}}
- {{grid_size}}
- {{engine}}
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