Glassmorphism 3D Object Render
Use for a modern frosted-glass 3D object with refraction, soft gradients, and a premium UI feel.
Render a glassmorphism-style 3D object.
Object: {{object}}, made of frosted translucent glass with realistic refraction and soft inner glow.
Material: blurred refractions, subtle caustics, smooth edges, slight color tint of {{tint_color}}.
Lighting: soft studio lighting, gentle reflections, clean specular highlights.
Background: smooth gradient of {{background_gradient}}, minimal, premium tech aesthetic.
Composition: centered, floating, generous negative space.
--ar 1:1 --quality 2
Negative prompt: opaque material, harsh edges, noisy texture, cluttered background, photo realism of real objects, text, watermark.Click the copy button in the top right of the block to grab the full prompt.
Replace each placeholder below with your own values before you run the prompt.
- {{object}}
- {{tint_color}}
- {{background_gradient}}
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