B
ClinePrototype a 2D game with GDScript and clean scenes
Godot 2D Game Studio
Setuproll editorial@setuproll81.0Overall score
An open, reversible agent setup for building a 2D game in Godot, generating GDScript, wiring nodes and keeping scene structure sane as the project grows. For solo game devs who want help with boilerplate while staying in control of design.
81.0Score
5Components
Install this build
terminal
git clone https://github.com/godotengine/godot-demo-projectsComponents
Model
- Claude Sonnet 4.6
MCP servers
- filesystem
- github
Subagents
- scene-builder
- gameplay-scripter
Hooks
- on-save: gdformat
- Stop: open scene in editor
Rules
- One responsibility per scene
- Signals over hard node paths
- Keep frame logic out of physics callbacks
Summary
An open, reversible agent setup for building a 2D game in Godot, generating GDScript, wiring nodes and keeping scene structure sane as the project grows. For solo game devs who want help with boilerplate while staying in control of design.
81.0 score
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