B
Cline logoClinePrototype a 2D game with GDScript and clean scenes

Godot 2D Game Studio

Setuproll editorial@setuproll
81.0Overall score

An open, reversible agent setup for building a 2D game in Godot, generating GDScript, wiring nodes and keeping scene structure sane as the project grows. For solo game devs who want help with boilerplate while staying in control of design.

81.0Score
5Components

Install this build

Export
terminal
git clone https://github.com/godotengine/godot-demo-projects

Components

Model

  • Claude Sonnet 4.6

MCP servers

  • filesystem
  • github

Subagents

  • scene-builder
  • gameplay-scripter

Hooks

  • on-save: gdformat
  • Stop: open scene in editor

Rules

  • One responsibility per scene
  • Signals over hard node paths
  • Keep frame logic out of physics callbacks

Summary

An open, reversible agent setup for building a 2D game in Godot, generating GDScript, wiring nodes and keeping scene structure sane as the project grows. For solo game devs who want help with boilerplate while staying in control of design.

81.0 score

0 Reviews

Your rating
Sign in to post

Loading discussion...